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Week 8: Navigating Edits
Week 8 brought the kind of creative tension that's both challenging and inevitable when passionate collaborators have strong visions for the same project. As we moved deeper into post-production, the team found ourselves at a crossroads regarding editorial direction. There were different perspectives on pacing, shot selection, and how best to balance the music with our visuals. Rather than forcing consensus prematurely or sidelining anyone's creative input, we made the strate


Week 7: Assembly
Week 7 marked the shift from production to post-production. The reality set in of editing, refining, and discovering what we actually captured versus what we thought we captured. Reviewing the Footage: Managing Expectations The team gathered to review our shoot day footage with a mix of excitement and pragmatism. We got less usable material than we'd hoped for especially with our troubleshooting on stage, but that was expected. The XR stage is unforgiving: technical limitatio


Week 6: The Shoot
After five weeks of concepting, building, refining, and optimizing, we finally had our shoot day on the XR stage... Stage Day: Controlled Chaos Shoot days have a particular energy - equal parts adrenaline and precision. My role as model handler meant being hyper-vigilant about every detail that could break visual continuity between takes. Hair, makeup, wardrobe all needed to be absolutely perfect to make our work in post simple. Violetta, our model, was a last-minute casting


Week 4 & 5 : Load Test and Refinements
Completed and To-Dos from Week 3 After three weeks of building, refining, and world-making in Unreal Engine, it was time to see if our vision could actually survive contact with the XR stage's technical constraints. Violetta, our model, standing in each of our three environments Applying Feedback, Tightening the Machine Coming off our Week 3 presentation, we had a clear mandate: continue pushing into the monochromatic strangeness, ensure every environment was optimized for


Week 3: Building Worlds, Refining Vision
Week 3 was where our GENTLE MONSTER x GEMINI concept embraced its truest, weirdest self. Armed with mentor feedback that demanded we push deeper into the avant-garde, our team demolished the safe choices and rebuilt our virtual worlds from the ground up. The directive was clear: ditch the city, embrace monochrome, lean into robot mechanics and unexpected elements. Make it weird . Make it unmistakably GENTLE MONSTER. The Pivot: From Cityscape to Bizarre The feedback from Week


Week 2: Pitch Perfect and Production in Motion
Week 2 brought the intensity we anticipated - and then some. After laying our creative foundation in Week 1, it was time to prove our GENTLE MONSTER x GEMINI concept could translate from vision board to viable production. This meant presenting our pitch to industry mentors from Harbor Pictures, Electric Theater Collective, and Calling All Talent, then immediately pivoting into the logistics. The Pitch: Proving the Vision Our team walked into the pitch armed with Bua's storybo


Week 1: From Concept to Kick-off
I’m excited to take you behind the lens for a weekly recap of my latest project. This quarter, we are stepping into a studio simulation mentored by industry heavyweights from Harbor Pictures, Electric Theater Collective, and Calling All Talent. The premise is simple but demanding: operate like a real-world VFX and production house. We pitch, we execute, and we deliver—all while navigating the rigorous feedback loops of "client" and artist reviews. Meet the Team: Synergy fro
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